Entries from Projects tagged with 'networked'
AquariYum!
AquariYum! Is a fun and accessible RTS game for players of all skill levels played across the iPhone asynchronously, much like Scrabble for Facebook. AquariYum! is best described as a mix between Battleship and a Tower Defense game. This project consists of an iPhone application that is networked through an... [Read More]
Tags: accessibility, AquariYum!, asynchronous, casual, casual gamers, drawing, facebook, fish, iPhone, line, multiplayer, networked, portable, progressive design, real time strategy, RTS, tower defense, user-generated content, video game
Wormhole
Wormhole is a networked installation, connecting two remote sites. At each site, images are projected from above onto a tabletop. The positions of several white bowls on each table are tracked (using infrared LEDs and a video camera). Participants can use these bowls to scoop up images of objects,... [Read More]
Tags: communication, installation, networked, projection
WiFi.Bedouin
With the proliferation of “WiFi” networks and the mobile devices that access them, the public and private space surrounding us has become literally soaked through with Internet data. The promise of ubiquitous access to the Internet from anywhere, anytime is quickly being fulfilled. WiFi.Bedouin is a wearable, mobile 802.11b node... [Read More]
