Entries from Projects tagged with 'procedural generative algorithmic graphics'
SONANOS
Doo Yul Park's MFA thesis, SONANOS, combines musical and ludological ideas into a unique interactive landscape. The project is a prototype for Park's concept of "Interactive Visual Music", in which visual and auditory elements are intertwined to create wholly original works of synaesthetic art. By using intuitive, simple-to-use game mechanics... [Read More]
Tags: animation, art game, interactive visual music, music, music creation composition game, music video game, musically structured world, procedural generative algorithmic graphics, sound, synesthesia
Here Be Dragons
Here Be Dragons is an experiment in using emergent and genetic algorithms in generating virtual spaces. Through use of digital “genes”, Lindenmeyer (“L”) Systems, cellular automata and other procedural methods, users can navigate and interact with a world containing architecture and creatures that had no direct human designer. The landscapes... [Read More]
