Entries from Projects tagged with 'serious game'
Runesinger
Runesinger is a demo of a PC videogame to speak and spell Korean. The player practices a few nouns and verbs by serving food to hungry villagers during a North Korean famine. Inspired by melodic intonation therapy, the player sings a jingle. On each musical note, a ball bounces on... [Read More]
Tags: assessment-driven design, computer-assisted language learning (CALL), educational videogame, edutainment, immersive language learning, 한글 (Hangul), Korean, neural theory of language (NTL), playful learning., restaurant script, same language subtitling (SLS), secondary language (L2), serious game, task-based language teaching (TBLT)
Darfur is Dying
In the Darfur region of western Sudan in Africa, a genocide is occurring. Hundreds of thousands of Darfurians have perished and approximately 2.5 million have been displaced. Each day, more people suffer at the hands of the government-sponsored militias. Each day, more people die of treatable diseases and starvation. Darfur... [Read More]
