Today, with the support of increasingly powerful hardware and software, we can almost recreate photorealistic reproductions of our physical world. Many videogame developers are still trying to design and build worlds in their games based on the spatial rules and common sense in the physical world in order to offer more “authenticity”.
Eyez is a 2D action/puzzle game where players are required to think and play based on the spatial logic set in the game that intentionally explores and utilizes “unauthentic” spatial perception. The goal of this project is to create new and satisfying user experiences in game space other than just simply transferring existing “authentic” experiences from physical space into game space. By simply adding the option for the player to switch the game space between the Blue-Eye Mode (Screen-wrapping Mode) and the Red-Eye Mode (Screen-locking Mode), a traditional 2D platformer game can offer a totally different gaming experience from its peers.