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January 24, 2005

Experience Script (Updated 2)

Cloud Experience Sheet

This document gives an overview about the whole game experience. It will help everybody to have a better vision about what they needs to do in the future.
http://interactive.usc.edu/projects/cloud/experience sheet.htm
Thanks for John's grammar editing, I corrected a lot of grammar error in the page. If you see any other language problem, please feel free to let me know. It will help me a lot. Thanks!

Posted by Jenova at January 24, 2005 07:37 PM

Comments

Good suggestion. Though we won't be able to pull out the character animation, that air solution still works.

Posted by: Jenova [TypeKey Profile Page] at January 25, 2005 06:21 PM

Love the loading screen - reading about clouds, size of cloud indicates your progress or upcoming challenges.

Flying too high - I imagine Yun flailing his arms (not enough air to fly through!) and falling back down naturally... then continuing to fly once there is "enough air".

Posted by: DeWeasel [TypeKey Profile Page] at January 25, 2005 04:43 PM

This is really beautiful, Jenova, and I suspect a larger effort than we can accomplish in the semester. You may want to start thinking about which of these episodes is most important to you. Really nice job!

Posted by: Tracy Fullerton [TypeKey Profile Page] at January 23, 2005 09:37 PM

This looks great Jenova! The flow sounds really nice. I will write up the end game beats so this peice will be complete.

Posted by: SEDinehart [TypeKey Profile Page] at January 23, 2005 09:30 PM

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