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January 30, 2005
Our meeting W/ Bing Gordon
Our partial team meeting with Bing Gordon in the game lab last Thursday was a great experience. Hearing him challenge our ideas, created a great discourse with the team.
I asked him if he would advise us and he agreed. I look forward to his continued involvement over the course of the next few months.
Below are the primary points I took away from our meeting, please feel free to add to this list:
1) Scope: We need to identify key features to accomplish, and focus on creating quality in our game through those features.
2) Presentation: For others, and ourselvesm, a concept game and trailer must be created, to insure common vision, within the team and community, moving forward through the production.
3) Game System Rethinking: The game system is a playground, the elements toys; as such we need to have each piece unto itself to inspire play. Together then as a complex system they will create a emergent system of fun, within the playground.
Posted by edinehart at January 30, 2005 12:22 PM
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