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March 23, 2005

Some preliminary sounds

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Here's just a few prelim sounds. One for sucking in clouds, one for losing clouds to other clouds, and one for purifying. I mixed them lower than normal because of the potential for insane multi-channel playback headroom...

Posted by diamante at March 23, 2005 03:34 PM

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Well, I made them long, but I also put them down volume wise, figuring that layering is inevitable. There's a lot of headroom up there for mixing a LOT of them (by which I mean even triple digits) at once.

Posted by: vincent [TypeKey Profile Page] at March 23, 2005 08:55 PM

I like the absorbing and converting sound effects. But I think they may have to be shorter, since those sounds will be rapidly played.

Each cloud consists of numerous particles, I think as the particles convert or be absorbed, the sound effects will be played based on every particles, instead of a group of paritcles. But that maybe too noisy.

What do you think? Guys?

Posted by: Jenova [TypeKey Profile Page] at March 23, 2005 07:46 PM

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