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March 23, 2005
Some preliminary sounds
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Here's just a few prelim sounds. One for sucking in clouds, one for losing clouds to other clouds, and one for purifying. I mixed them lower than normal because of the potential for insane multi-channel playback headroom...
Posted by diamante at March 23, 2005 03:34 PM
Comments
Well, I made them long, but I also put them down volume wise, figuring that layering is inevitable. There's a lot of headroom up there for mixing a LOT of them (by which I mean even triple digits) at once.
Posted by: vincent
at March 23, 2005 08:55 PM
I like the absorbing and converting sound effects. But I think they may have to be shorter, since those sounds will be rapidly played.
Each cloud consists of numerous particles, I think as the particles convert or be absorbed, the sound effects will be played based on every particles, instead of a group of paritcles. But that maybe too noisy.
What do you think? Guys?
Posted by: Jenova
at March 23, 2005 07:46 PM
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