Flowchart Script for Cloud
 
  Installation
Winzip self extract installation (should be able to installed at any directory)
Readme file (Descript every step in installation in detail with Q&A)

School and Team Logo
USC Interactive Media Logo
Team Logo

Opening Sequence / Title Screen
a. Blue sky fades in. Clouds flood into the screen, slow down. The title comes appear among the clouds.
b. Camera flies upon the ocean surface and pans up into the sea of clouds. Blue, white & sun shine. Title fades in.
c. No opening animation

 


Main Menu

Simple Plan
Use painted bitmap background and text to access all the menus.
#Main Menu 1

#2

#3

Complex Plan
Main menu is the first place to let the player get familiar with the core mechanics of the game. The main menu will run under the actual game play environment.
#Main Menu


On a very small island, there are four forests which represent options like Start Game, Profile, Credits and Exits. Player controls his cloud to project shadow on the island. If player can cover any of the forest with shadow, depending on whether that option has further menus, player will be moved to the adjacent island for further menus or directly trigger the option.
#Start Game


#Profile

To cover the forest representing Start Game, player need to collect at least 3 more clouds to reach the right size. The island with New Game and Load Game will be larger than the first island. Player needs to collect more clouds in order to run the Load Game and New Game, same as the profile island.


Menu Options

Start Game
    New Cloud (New Game)
    Start from Level 1 with default world setting.
    Continue (Load Game)
Start from the latest chapter player ever played with entire terrain and cloud info saved.
Profile
    Create Profile
    Create a profile by name so that different player can have different save file.
    Load Profile
    Player can choose different profiles from a list.
    #Load Profile
    
Credits
Credits will trigger an .avi file with text, concept sketch and music.
#Credits

Exit
Exit will quit the program directly.


In Game Menu

In game menu is simplified with a text indicating pause and buttons of Resume/Save/Load/Quit.
Pause
Resume

Return to the game play interface.
Save
Save the current game world and chapter. Go back to the game play automatically.
Restart
Restart the current chapter
Quit
Return to main menu
#In Game Menu


Game Interface

a. Story / Quest
Storyboard style sketches with text, voice acting and music
b. Game Play
1) Basic Interface
2) Cloud Collecting
#Small Detailed Terrain

#Medium Boundaries between Island and Ocean

#Large Entire Islands and Water Area

#Maginificent Lands become tiny

3) Cloud Creation
#Cloud Creation Flow Chart

4) Weather Creation
#Creation Chart

5) Polluted Cloud
#Poluted Clouds & Normal Clouds Interaction

6) Terrain

Overall Flowchart