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<channel rdf:about="http://interactive.usc.edu/projects/cloud/">
<title>Cloud Project</title>
<link>http://interactive.usc.edu/projects/cloud/</link>
<description></description>
<dc:creator></dc:creator>
<dc:date>2006-02-25T18:47:09-08:00</dc:date>
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<items>
<rdf:Seq><rdf:li rdf:resource="http://interactive.usc.edu/projects/cloud/archives/2006/02/cloud_tshirt_de.html" />
<rdf:li rdf:resource="http://interactive.usc.edu/projects/cloud/archives/2006/01/if_you_are_look.html" />
<rdf:li rdf:resource="http://interactive.usc.edu/projects/cloud/archives/2005/12/cloud_ds.html" />
<rdf:li rdf:resource="http://interactive.usc.edu/projects/cloud/archives/2005/12/site_v4.html" />
<rdf:li rdf:resource="http://interactive.usc.edu/projects/cloud/archives/2005/11/burn_your_cloud.html" />
<rdf:li rdf:resource="http://interactive.usc.edu/projects/cloud/archives/2005/11/forum_is_live.html" />
<rdf:li rdf:resource="http://interactive.usc.edu/projects/cloud/archives/2005/11/final_case_desi.html" />
<rdf:li rdf:resource="http://interactive.usc.edu/projects/cloud/archives/2005/11/extra_level.html" />
<rdf:li rdf:resource="http://interactive.usc.edu/projects/cloud/archives/2005/11/new_menu_backgr.html" />
<rdf:li rdf:resource="http://interactive.usc.edu/projects/cloud/archives/2005/10/the_official_cl.html" />
<rdf:li rdf:resource="http://interactive.usc.edu/projects/cloud/archives/2005/10/the_cloud_scree.html" />
<rdf:li rdf:resource="http://interactive.usc.edu/projects/cloud/archives/2005/10/cloud_site_laun.html" />
<rdf:li rdf:resource="http://interactive.usc.edu/projects/cloud/archives/2005/10/cloud_release_b.html" />
<rdf:li rdf:resource="http://interactive.usc.edu/projects/cloud/archives/2005/10/cloud_booklet.html" />
<rdf:li rdf:resource="http://interactive.usc.edu/projects/cloud/archives/2005/10/cloud_dash_chec.html" />
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<item rdf:about="http://interactive.usc.edu/projects/cloud/archives/2006/02/cloud_tshirt_de.html">
<title>Cloud T-shirt Design, Please Vote!!!!</title>
<link>http://interactive.usc.edu/projects/cloud/archives/2006/02/cloud_tshirt_de.html</link>
<description><![CDATA[<p>Hey guys, we have three cloud t-shirt designs here. Which one do you prefer more than the other? What kind of color do you want? We may end with multiple designs or colors.</p>

<p><a href="http://interactive.usc.edu/projects/cloud/shirtsdesign.jpg"><img alt="shirtsdesign.jpg" src="http://interactive.usc.edu/projects/cloud/shirtsdesign_.jpg"/></a><br />
</p>]]></description>
<dc:subject>Art</dc:subject>
<dc:creator>Jenova</dc:creator>
<dc:date>2006-02-25T18:47:09-08:00</dc:date>
</item>
<item rdf:about="http://interactive.usc.edu/projects/cloud/archives/2006/01/if_you_are_look.html">
<title>If you are looking for the offical website...</title>
<link>http://interactive.usc.edu/projects/cloud/archives/2006/01/if_you_are_look.html</link>
<description><![CDATA[<p><img src="http://intihuatani.usc.edu/cloud/images/home.jpg"><br><br />
<a href="http://www.thatcloudgame.com">http://www.thatcloudgame.com</a> or <a href="http://intihuatani.usc.edu/cloud/">http://intihuatani.usc.edu/cloud/</a></p>]]></description>
<dc:subject></dc:subject>
<dc:creator>Jenova</dc:creator>
<dc:date>2006-01-31T01:32:17-08:00</dc:date>
</item>
<item rdf:about="http://interactive.usc.edu/projects/cloud/archives/2005/12/cloud_ds.html">
<title>Cloud DS?</title>
<link>http://interactive.usc.edu/projects/cloud/archives/2005/12/cloud_ds.html</link>
<description><![CDATA[<p><img alt="CloudDS.jpg" src="http://interactive.usc.edu/projects/cloud/archives/CloudDS.jpg" width="307" height="230" /></p>

<p>I've spent a little of my holiday drafting a potential concept for porting Cloud to the Nintendo DS. Here is a link to the PDF I drafted.</p>

<p><a href="http://interactive.usc.edu/projects/cloud/archives/CloudDS.pdf">Download PDF file</a></p>]]></description>
<dc:subject>Game Design</dc:subject>
<dc:creator>edinehart</dc:creator>
<dc:date>2005-12-26T12:43:18-08:00</dc:date>
</item>
<item rdf:about="http://interactive.usc.edu/projects/cloud/archives/2005/12/site_v4.html">
<title>Site V4</title>
<link>http://interactive.usc.edu/projects/cloud/archives/2005/12/site_v4.html</link>
<description><![CDATA[<p><img alt="SiteV4Pic.jpg" src="http://interactive.usc.edu/projects/cloud/archives/SiteV4Pic.jpg" width="500" height="341" /><br />
I thought I'd upload a teaser to the new site design. enjoy.</p>]]></description>
<dc:subject>PostProduction</dc:subject>
<dc:creator>edinehart</dc:creator>
<dc:date>2005-12-06T12:08:23-08:00</dc:date>
</item>
<item rdf:about="http://interactive.usc.edu/projects/cloud/archives/2005/11/burn_your_cloud.html">
<title>Burn your cloud Disk from anywhere...</title>
<link>http://interactive.usc.edu/projects/cloud/archives/2005/11/burn_your_cloud.html</link>
<description><![CDATA[<p>Burn your CD with the folling files:</p>

<p><a href="http://interactive.usc.edu/projects/cloud/icon1.ico">icon1.ico</a><br />
<a href="http://interactive.usc.edu/projects/cloud/autorun.inf">autorun.inf</a><br />
<a href="http://interactive.usc.edu/projects/cloud/CloudInstall.exe">CloudInstall.exe</a></p>]]></description>
<dc:subject>Resources</dc:subject>
<dc:creator>Jenova</dc:creator>
<dc:date>2005-11-27T14:03:44-08:00</dc:date>
</item>
<item rdf:about="http://interactive.usc.edu/projects/cloud/archives/2005/11/forum_is_live.html">
<title>Forum is live</title>
<link>http://interactive.usc.edu/projects/cloud/archives/2005/11/forum_is_live.html</link>
<description><![CDATA[<p>The Cloud Forum is now live @<br />
<a href="http://www.thatcloudgame.com/phpBB2/index.php">http://www.thatcloudgame.com/phpBB2/index.php</a><br />
<img alt="CloudForumpic.gif" src="http://interactive.usc.edu/projects/cloud/archives/CloudForumpic.gif" width="400" height="276" /></p>]]></description>
<dc:subject>PostProduction</dc:subject>
<dc:creator>edinehart</dc:creator>
<dc:date>2005-11-15T19:07:57-08:00</dc:date>
</item>
<item rdf:about="http://interactive.usc.edu/projects/cloud/archives/2005/11/final_case_desi.html">
<title>Final Case Design</title>
<link>http://interactive.usc.edu/projects/cloud/archives/2005/11/final_case_desi.html</link>
<description><![CDATA[<p><img alt="Cloud_DVD_Final_small.jpg" src="http://interactive.usc.edu/projects/cloud/archives/Cloud_DVD_Final_small.jpg" width="400" height="248" /><br />
<a href="http://interactive.usc.edu/projects/cloud/archives/Cloud_DVD_Final_large.jpg">http://interactive.usc.edu/projects/cloud/archives/Cloud_DVD_Final_large.jpg</a><br />
I have done a final polish on the case design. As requested, it now is emblazoned with a IMD logo that works within the Division's guidelines. <br />
</p>]]></description>
<dc:subject>Art</dc:subject>
<dc:creator>edinehart</dc:creator>
<dc:date>2005-11-10T15:36:41-08:00</dc:date>
</item>
<item rdf:about="http://interactive.usc.edu/projects/cloud/archives/2005/11/extra_level.html">
<title>Extra Level</title>
<link>http://interactive.usc.edu/projects/cloud/archives/2005/11/extra_level.html</link>
<description><![CDATA[<p>Jenova has asked me to create a level, so I thought I'd document my progress. At first I was trying to think of interesting mechanics, but I soon realized it would be nice just to create some sky drawings that people can just enjoy flying around and viewing. </p>

<p>This is my first attempt to use my Wacom Graphic input tablet to draw in cloud space. It might not look like much but it is my first step to achieving a higher cloud drawing aptitude.</p>

<p><img alt="artcloud1.jpg" src="http://interactive.usc.edu/projects/cloud/archives/artcloud1.jpg" width="500" height="374" /><br />
<img alt="artcloud3.jpg" src="http://interactive.usc.edu/projects/cloud/archives/artcloud3.jpg" width="495" height="373" /><br />
<img alt="artcloud2.jpg" src="http://interactive.usc.edu/projects/cloud/archives/artcloud2.jpg" width="500" height="375" /></p>]]></description>
<dc:subject>Game Design</dc:subject>
<dc:creator>edinehart</dc:creator>
<dc:date>2005-11-08T10:34:48-08:00</dc:date>
</item>
<item rdf:about="http://interactive.usc.edu/projects/cloud/archives/2005/11/new_menu_backgr.html">
<title>New Menu Background</title>
<link>http://interactive.usc.edu/projects/cloud/archives/2005/11/new_menu_backgr.html</link>
<description><![CDATA[<p><a href="http://interactive.usc.edu/projects/cloud/p11.jpg"><img alt="p11.jpg" src="http://interactive.usc.edu/projects/cloud/p11.jpg" width="460"/></a></p>]]></description>
<dc:subject>Art</dc:subject>
<dc:creator>Jenova</dc:creator>
<dc:date>2005-11-05T23:29:00-08:00</dc:date>
</item>
<item rdf:about="http://interactive.usc.edu/projects/cloud/archives/2005/10/the_official_cl.html">
<title>The official cloud bug/Improvement list</title>
<link>http://interactive.usc.edu/projects/cloud/archives/2005/10/the_official_cl.html</link>
<description><![CDATA[<p>Fixed or Sovled:<br />
<li>Don't need power limits for consume and release*<br />
<li>Multiple power levels is not effectively communicate*<br />
<li>Some Lightning continued to strike after the collision*<br />
<li>We didn't mention press both moust button to slow down*<br />
<li>Rain takes a looooooong time, and you have to keep pushing them together or they separate, and if you leave they stop raining. * twice faster now<br />
<li>Sticky/unresponsive space bar (missing keyup callback? Held down for too long?)* (was a sticky mode for lazy people, seems people don't appreciate it)<br />
<li>Vince want to have the ability to look from below when cloud boy is dragging the clouds.*<br />
<li> Cursor shows up as a distant blob in editing mode*<br />
<li>typo on page 3 in the PDF*<br />
<li>There's at least one cloud in the sample level that's bigger than the others. Needs to kill the big cloud dots.*<br />
<li>Strange modal behavior when rotating camera and ctrl-clicking to add clouds.*<br />
<li>It's hard to see dialog, cloudboy and cursor when you have a big white cloud*<br />
<li>Lost control of the boy when going fast (mouse extent needs to be limited)*<br />
<li>One person would have preferred a loose following camera, that tends to align itself with your moving direction.*<br />
<li>Camera update, now the boy doesn't always stay in the center of the screen*<br />
<li>Freefly mode will push the camera closer to the boy automatically*<br />
<li> Introduced free fly mode after player finish the lollipop and 10 more sec for them to enjoy the shape*</p>

<p>Here are the summarized version for the development task based on Friday's usability test feedback:<br />
 <br />
Glenn:<br />
<strong><li>Lollipop level's grid needs to response when it is filled, like turn to transparent or disappear will be nice</strong><br />
<strong><li>Reset boy's cloud power between level </strong><br />
<li>Volcano smoke particle system <br />
<li>Editing mode more user friendly <br />
<li>Develop the technology for replenishing the drought island </p>

<p>Rick:<br />
<li>Save boy and camera orientation and load them when each level starts <br />
<li>Reset music looping bug after the credits animation <br />
<li>Fix the pink color banding in the menu screens <br />
<li>Fix losing keyframe at the beginning of the animation<br />
<li>Add losing state for level 3 <br />
<li>Invert Mouse boolean in Bios.txt</p>

<p>Jenova:<br />
<strong><li>Change Level 1 beginning instruction to: </strong><br />
<strong> <li>Change slow down from LMB+RMB to SPACE *</strong><br />
<li>Emphasize the layer concept in Level 2<br />
<li>Assets for replenishing island <br />
<strong><li>Add in default camera angle</strong><br />
<li>F1 to summon help HUD showing all the control</p>

<p>Vince:<br />
<li>Level 4 Music <br />
<li>Finishing Level SFX <br />
<li>Losing Level SFX <br />
<li>SFX for clicking on nothing or wrong object </p>

<p>Erin, Kellee:<br />
<li> Update instruction menu with all the changes <br />
<li>Start making website </p>]]></description>
<dc:subject>Meeting Notes</dc:subject>
<dc:creator>Jenova</dc:creator>
<dc:date>2005-10-31T11:19:15-08:00</dc:date>
</item>
<item rdf:about="http://interactive.usc.edu/projects/cloud/archives/2005/10/the_cloud_scree.html">
<title>The Cloud Screenshots Post</title>
<link>http://interactive.usc.edu/projects/cloud/archives/2005/10/the_cloud_scree.html</link>
<description><![CDATA[<p>Send me the clouds you made :)</p>

<p>This one is called as <strong>The White Dragon</strong><br />
<a href="http://interactive.usc.edu/projects/cloud/thewhitedragon.jpg"><img alt="thewhitedragon.jpg" src="http://interactive.usc.edu/projects/cloud/thewhitedragon.jpg" width="200" /></a><br />
</p>]]></description>
<dc:subject>Resources</dc:subject>
<dc:creator>Jenova</dc:creator>
<dc:date>2005-10-27T00:34:10-08:00</dc:date>
</item>
<item rdf:about="http://interactive.usc.edu/projects/cloud/archives/2005/10/cloud_site_laun.html">
<title>Cloud Site Launch</title>
<link>http://interactive.usc.edu/projects/cloud/archives/2005/10/cloud_site_laun.html</link>
<description><![CDATA[<p>The Cloud website V1.0  has gone live as of noon today! Check it out!</p>

<p><img alt="cloudsite.jpg" src="http://interactive.usc.edu/members/edinehart/archives/cloudsite.jpg" width="480" height="457" /><br />
<a href="http://www.thatcloudgame.com">www.thatcloudgame.com</a></p>

<p>The Instruction Booklet PDF, and V1.0 build can be found there. The <a href="http://www.macromedia.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash">Flash Player 8 is required</a>.</p>]]></description>
<dc:subject>PostProduction</dc:subject>
<dc:creator>edinehart</dc:creator>
<dc:date>2005-10-24T12:54:41-08:00</dc:date>
</item>
<item rdf:about="http://interactive.usc.edu/projects/cloud/archives/2005/10/cloud_release_b.html">
<title>Cloud Release Build V1.0</title>
<link>http://interactive.usc.edu/projects/cloud/archives/2005/10/cloud_release_b.html</link>
<description><![CDATA[<p><img src="http://thatcloudgame.com/Cloud_cover.jpg" width="460"></p>

<p>Finally, we made it, a release version of Cloud for the up coming <a href="http://www.slamdance.com/games/">SlamDance game festival</a>.</p>

<p><img alt="CloudV1.jpg" src="http://interactive.usc.edu/projects/cloud/CloudV1.jpg" width="200" />  <img alt="CloudV1rain.jpg" src="http://interactive.usc.edu/projects/cloud/CloudV1rain.jpg" width="200" /></p>

<p>You can download it from:<br />
<a href="http://dyadin.com/downloads/Cloud/CloudInstall.exe">http://dyadin.com/downloads/Cloud/CloudInstall.exe</a></p>]]></description>
<dc:subject>Resources</dc:subject>
<dc:creator>Jenova</dc:creator>
<dc:date>2005-10-24T01:45:21-08:00</dc:date>
</item>
<item rdf:about="http://interactive.usc.edu/projects/cloud/archives/2005/10/cloud_booklet.html">
<title>Cloud Booklet</title>
<link>http://interactive.usc.edu/projects/cloud/archives/2005/10/cloud_booklet.html</link>
<description><![CDATA[<p>I've been making some good progress with the design of the Cloud intsruction booklet. Here is the newest version of Dream 1. I muc more but will wait until more is finished to post the whole PDF.<br />
<img alt="Dream1.jpg" src="http://interactive.usc.edu/projects/cloud/archives/Dream1.jpg" width="293" height="633" /></p>]]></description>
<dc:subject>Art</dc:subject>
<dc:creator>edinehart</dc:creator>
<dc:date>2005-10-19T12:52:23-08:00</dc:date>
</item>
<item rdf:about="http://interactive.usc.edu/projects/cloud/archives/2005/10/cloud_dash_chec.html">
<title>Cloud Dash Checklist</title>
<link>http://interactive.usc.edu/projects/cloud/archives/2005/10/cloud_dash_chec.html</link>
<description><![CDATA[<p><strong>Production</strong><br />
Kellee & Erin are going to work on<br />
1)      Finish the Booklet design<br />
2)      Credit List, photos<br />
3)      Print and produce 4 copies of DVD case with booklets in them<br />
4)      Fill and print 3 copies of the related 4 forms for Slam dance submission</p>

<p><strong>Art</strong><br />
Jenova is going to work on<br />
1)      Intro animation for dream 2*<br />
2)      In-game Dialog & Instruction textures<br />
3)      Change menu from Start Create Exit to Start Credit Exit*<br />
4)      Credit animation*<br />
5)      Consume & Release radius visual<br />
6)      Consumed Power visual<br />
7)      Polish Dreams Appstate background*</p>

<p><strong>SFX / Music</strong><br />
Vince is going to work on<br />
1)      Music for dream3<br />
2)      SFX for rain and lightning<br />
3)      Improve cloud converting SFX<br />
4)      Intro animation BG sound / music for Daydream 3 (1 needs re-timing, 2 is going to be the in game BG music, 4 is done)<br />
5)      Consume & Release SFX</p>

<p><strong>Level Design</strong><br />
Jenova is going to work on<br />
1)      Polish Dream 1 cloud layout<br />
2)      Label the Grid for Dream 2 once the support is ready<br />
3)      Adjust dark clouds layout and label the dark cloud attraction point when support is ready</p>

<p><strong>Engine</strong><br />
John is going to work on<br />
1) Consume and Release (add/erase version)<br />
2) Label grid cells in editing mode & save to level file. <br />
For each grid cell, <br />
"1" means it needs to be filled by purified clouds in order to win the game<br />
"2" means rain has to happen in this grid in order to win. <br />
"3" means dark cloud attractor where all the dark cloud will slowly move to it and player will lose the game if it is filled by dark cloud.<br />
If none of the grid is labeled as 1 or 2 or 3, player wins the level by converting all the clouds to purified clouds</p>

<p>Rick is going to work on<br />
1)      Implement animation to each dream and credits<br />
2)      Set up event to triggers in game instruction and dialog for dream 1, 2, 3<br />
3)      Implement a save file that unlock different dreams</p>

<p>Glenn is going to work on<br />
1)      Finish lightning<br />
2)      Optimize rain and cloud rendering<br />
3)      Render Consume & Erase & Power assets from Jenova<br />
4)      Help Rick on implementing event triggers<br />
</p>]]></description>
<dc:subject>Meeting Notes</dc:subject>
<dc:creator>Jenova</dc:creator>
<dc:date>2005-10-14T05:35:12-08:00</dc:date>
</item>


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