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Good Night Elysium

wolfstalk.jpgTeam GD3 presents Good Night Elysium, an ambitious and experimental game built on the student-developed Bushido Engine and BitTorrent technology.

In this game, players control Ben, a middle-aged man who is tired of the working grind of his life and is looking for escape. He finds refuge in Elysium, the shared world of dreams, where he takes on the form of himself as a child. While populating the dream world with beautiful flora and fantastic creatures, players fight off the Nightmare creatures that infect their dreams. Led by a mysterious guide, players will unravel the history of Elysiumdm_002.jpg and attempt to rebuild the Dream Machine, a device which allows people to dream forever.

Good Night Elysium uses BitTorrent technology to expand the world of Elysium. Through a decentralized system, players can find pages to add to their Dream Journal. These pages tell the story of Elysium, but they can physically change dream worlds as well. Players can also create their own pages and have them spread throughout the network of dreams. Finally, players can connect to opponents and battle for parts of the Dream Machine.

Elysium is an enchanting place where players have the power to make thingscover_sm.jpg grow right before their very eyes. A small sapling can sprout into a massive, sprawling tree in seconds, and what starts as a tiny lion seed can transform into an enormous lion that towers above you and deafens you with its roar. Players are encouraged to explore and discover the world of their dreams.

Project type:
Game Lab Research Project

Funding:
Research Grant, Summer 2006

Team:
Mike Brazil, Vincent Diamante, Matthew Korba, RJ Layton, Ken Leung, Martin Middleton, Bradley Newman, Jess Rosenblatt, Mike Rossmassler

Advisor(s):
Peter Brinson, Tracy Fullerton, Chris Swain

Website: