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AquariYum! Is a fun and accessible RTS game for players of all skill levels played across the iPhone asynchronously, much like Scrabble for Facebook. AquariYum! is best described as a mix between Battleship and a Tower Defense game. This project consists of an iPhone application that is networked through an external server that allows players to create unique user generated puzzles to share and challenge each other with. This paper will examine the process behind AquariYum! through progressive design, covering issues from aesthetic choice and mechanics to the iterations that led to the final version of AquariYum!
Download Thesis Paper
| Type: | IMD Thesis, 2009 |
| Funding: | Self |
| Team: | Albert Yang |
| Advisor(s): | Chris Swain, Rob Pardo |
| Website: | |
| Tags: | accessibility, AquariYum!, asynchronous, casual, casual gamers, drawing, facebook, fish, iPhone, line, multiplayer, networked, portable, progressive design, real time strategy, RTS, tower defense, user-generated content, video game |
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by Edmond Yee
to main games 534-experiments in interactivity i 541-design for interactivity 483-programming for interactivity 401i-interface design for games