Conference Proceedings Print(0) 1 Baum,G. Gotsis,M. Chang,C. Drinkwater,R. St. Clair,D. Synthecology: Sound Use of Audio in Teleimmersion 2006 2006 id: 15 Bolas,M. T. SPIE The Engineering Reality of Virtual Reality http://dx.doi.org.libproxy.usc.edu/10.1117/12.660343
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Conference Proceedings Print(0) 2 Bolas,M. Pair,J. Haynes,K. McDowall,I. Environmental and Immersive Display Research at the University of Southern California 26 March 2006 2006 id: 11 IEEE VR 2006 Workshop on Emerging Display Technologies http://ieeexplore.ieee.org/stamp/stamp.jsp?arnumber=1667674&isnumber=34910 10.1109/VR.2006.59
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Conference Proceedings Print(0) 3 Carter,W. Location33: Envisioning Post iPodalyptic Mobile Music 2005 May 2005 id: 23 Proceedings of NIME Mobile Music Workshop Vancouver, Canada http://www.viktoria.se/fal/events/mobilemusic/papers/Carter_mmt05.pdf
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Conference Proceedings Print(0) 4 Carter,W. Fisher,S. Mobile Sound Communities 2005 June 2005 id: 26 Proceedings of Advances in Computer Entertainment Technology (ACE) Singapore http://doi.acm.org.libproxy.usc.edu/10.1145/1067343.1067399
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Conference Proceedings Print(0) 5 Carter,W. Fisher,S. Furmanski,T. MacDonald,K. Millican,T. Patholog: Creating Location Based Weblogs 2004 November 2004 id: 25 Proceedings of Virtual Systems and Multimedia (VSMM) Ogaki City, Japan http://interactive.usc.edu.libproxy.usc.edu/members/will/papers/vsmmPatholog.pdf
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Conference Proceedings Print(0) 6 Carter,W. Liu,L. Location33: A Mobile Musical 2005 May 2005 id: 24 Proceedings of New Interfaces for Musical Expression (NIME) Vancouver,Canada http://portal.acm.org.libproxy.usc.edu/citation.cfm?id=1085988&dl=GUIDE&coll=GUIDE&CFID=16059207&CFTOKEN=31982836
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Conference Proceedings Print(0) 7 Carter,W. Liu,L. Zimmerman,R. Stream,M. Position-aware Mobile Music Streaming 2005 June 2005 id: 22 Proceedings of Mobile Systems, Applications, and Services (Mobisys) Seattle, WA http://dmrl.usc.edu.libproxy.usc.edu/pubs/mobisys05.pdf
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Book, Section Print(0) 8 Damer,Bruce Marcelo,Karen Revi,Frank Furmanski,Todd Laurel,Chris Chapter 3: Nerve Garden: Germinating Biological Metaphors in Net-Based Virtual Worlds 2005 id: 20 Adamatzky,Andrew Artificial Life Models in Software Springer http://www.springerlink.com/content/xtn1k7x6h1750287/ 10.1007/1-84628-214-4_3
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Conference Proceedings Print(0) 28 Fernandez,Jorge Mora Multicultural Videos: An Interactive Online Museum Based On An International Artistic Video Database 2008 27-31 October 2008 Workshop CommunicabilityMS´08: Communicability Design and Evaluation in Cultural and Ecological Multimedia Systems Vancouver, BC MM´08 ACM International Conference on Multimedia http://interactive.usc.edu/publications/ComMS25-fernandez.pdf http://doi.acm.org/10.1145/1462039.1462045
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Conference Proceedings Print(0) 9 Fisher,Scott An Authoring Tool Kit for Mixed Reality Experiences 2002 14-17 May 2002 id: 19 International Workshop on Entertainment Computing (IWEC2002): Special Session on Mixed Reality Entertainment Tokyo, Japan http://www.itofisher.com/PEOPLE/sfisher/Authoring_Toolkit_for_Mixed_Reality-IWEC2002.pdf
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Conference Proceedings Print(0) 10 Fisher,Scott Anderson,Steve Ruiz,Susana Naimark,Michael Hoberman,Perry Weinberg,Richard Experiments in Interactive Panoramic Cinema 2005 2005 id: 18 Woods,A. SPIE 5664 - Stereoscopic Displays and Virtual Reality Systems IX http://iml.usc.edu.libproxy.usc.edu/downloads/showcase_articles/anderson_article5.pdf http://dx.doi.org.libproxy.usc.edu/10.1117/12.601919
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Journal Article Print(0) 11 Fullerton,Tracy Play-Centric Games Education Computer 2006 June 2006 36 6 36 36-42 id: 6 http://interactive.usc.edu/research/games/files/Play-centricGamesEducation.pdf http://doi.ieeecomputersociety.org/10.1109/MC.2006.205
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Conference Proceedings Print(0) 12 Fullerton,Tracy The Play’Äôs the Thing: Practicing Play as Community Foundation and Design Technique 2005 June 2005 id: 10 DiGRA Conference Vancouver, BC http://www.digra.org/dl/db/06276.24389.pdf
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Journal Article Print(0) 36 Gotsis,Marientina Games, Virtual Reality, and the Pursuit of Happiness IEEE Computer Graphics and Applications 2009 September/October 2009 29 5 14 14-19 http://doi.ieeecomputersociety.org/10.1109/MCG.2009.94
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Conference Proceedings Print(0) 13 Gotsis,M. Baum,G. Sun,K. B. Gravenhorst,R. M. INSIDE_OUT: a case study for enhancing public participation in mixed reality events 2004 November 2004 id: 17 Proceedings of Virtual Systems and Multimedia (VSMM) Ogaki, Japan http://www.cs.uic.edu/~kbs/vsmm2004.pdf
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Conference Proceedings Print(0) 14 Grunwald,T. Clark,D. Fisher,S. McLaughlin,M. Narayanan,S. Piepol,D. Using cognitive task analysis to facilitate collaboration in development of simulator to accelerate surgical training 2004 15-17 January 2004 id: 16 Proceedings of the 12th Annual Medicine Meets Virtual Reality Conference Newport Beach, California http://imsc.usc.edu.libproxy.usc.edu/haptics/grunwald_article1.pdf
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Book, Section Print(0) 15 Hall,Justin 2005 id: 27 Raessens,Joost Goldstein,Jeffrey Handbook of Computer Game Studies MIT Press Cambridge, MA 0262182408
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Journal Article Print(0) 16 Hoberman,Perry Double iSight: EZ 3D Filmmaking RES Magazine 2006 January/February 2006 9 1 70 70-71 id: 12
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Journal Article Print(0) 32 Kelly,H. Howell,K. Glinert,E. Swain,C. Burrowbridge,A. Roper,M. How to Build Serious Games Communications of the ACM 2007 May 2007 90 7 44 44-49 http://interactive.usc.edu.libproxy.usc.edu/publications/papers/HowtoBuildSeriousGames.pdf http://doi.acm.org.libproxy.usc.edu/10.1145/1272516.1272538
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Conference Proceedings Print(0) 17 Kennerly,Ethan Witzel,Andreas Zvesper,Jonathan Explicit Knowledge Programming for Computer Games 2008 22-24 October 2008 id: 5 Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE 2008) Stanford, California AAAI Press http://staff.science.uva.nl/~awitzel/papres/papers.php?download=2008-10_AIIDE
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Journal Article Print(0) 18 Naimark,Michael Aspen the Verb: Musings on Heritage and Virtuality Presence: Special Issue on Virtual Heritage 2006 June 2006 15 3 id: 14 MIT Press http://www.mitpressjournals.org/doi/pdf/10.1162/pres.15.3.330 http://dx.doi.org.libproxy.usc.edu/10.1162/pres.15.3.330
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Journal Article Print(0) 19 Naimark,Michael Two Unusual Projection Spaces Presence: Special Issue on Projection 2005 October 2005 14 5 id: 13 MIT Press http://www.mitpressjournals.org/doi/pdf/10.1162/pres.2005.14.5.597 10.1162/pres.2005.14.5.597
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Journal Article Print(0) 20 Pearce,Celia Productive Play: Game Culture From the Bottom Up Games and Culture 2006 1 17 17-24 id: 7 http://egg.lcc.gatech.edu/publications/PearceGC_Jan06.pdf 10.1177/155541200528141
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Conference Proceedings Print(0) 21 Pearce,Celia Fullerton,Tracy Fron,Janine Morie,Jacqueline Ford Sustainable Play: Towards a New Games Movement for the Digital Age 2006 December 2006 id: 8 Digital Arts and Culture Conference Proceedings IT University of Copenhagen, Denmark http://interactive.usc.edu.libproxy.usc.edu/publications/DAC_SustainablePlay.pdf 10.1177/1555412007304420
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Conference Proceedings Print(0) 35 Ryu,Taiyoung Ko,Minjin Oh,Gyuhwan A Study of New Gameplay Based on Brain-Computer Interface 2009 September 2009 DiGRA Conference 2009 London, UK http://amd.newport.ac.uk/displayPage.aspx?object_id=10073&type=PAG
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Journal Article Print(0) 22 Ryu,Taiyoung Die Alternative zum Abo Micro Transactions GameStar/dev(IDG Media Group) 2008 49 49-53 id: 4
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Conference Proceedings Print(0) 24 Ryu,Taiyoung Oh,Gyuhwan Game Design Based on Micro-Transactions in Online Games 2008 February 2008 id: 3 Game Developer Conference San Francisco, CA http://store.cmpgame.com/product.php?id=2877&cat=72
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Conference Proceedings Print(0) 25 Ryu,Taiyoung Oh,Gyuhwan Game Design on Item-selling Based Payment Model in Korean Online Games 2007 September 2007 id: 1 DiGra Conference 2007 Tokyo, Japan http://www.digra.org/dl/db/07312.20080.pdf
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Journal Article Print(0) 23 Ryu,Taiyoung Oh,Gyuhwan Purchasing Power Game Developer(CMP Media) 2007 December 2007 9 9-14 id: 2 http://www.gdmag.com/archive/dec07.htm
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Book, Section Print(0) 26 Santiago,Kellee The Re-Performance of Star Wars in Computer Games 2001 id: 9 Lancaster,Kurt Performing the Force: Essays on Immersion into Science Fiction, Fantasy, and Horror Environments McFarland Publishers Jefferson, NC Mokotowicz,Tom 0786408952 http://books.google.com/books?id=B9fAl7lwtMEC&pg=PA84&lpg=PA84&dq=The+Re-Performance+of+Star+Wars+in+Computer+Games&source=bl&ots=WcUXY9GS48&sig=orMNkklaxbZ1sIfOrIBtvonrzOk&hl=en&sa=X&oi=book_result&resnum=2&ct=result
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Journal Article Print(0) 31 Swain,C. Who Needs a Publisher ’Äì or a Retailer, or a Marketer? IEEE Computer Magazine 2009 February 2009 42 2 103 103-105 http://interactive.usc.edu.libproxy.usc.edu/publications/papers/WhoNeedsPublisher.pdf http://dx.doi.org.libproxy.usc.edu/10.1109/MC.2009.64
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Conference Proceedings Print(0) 29 Swain,C. The Augmented Conversation Engine ’Äì A System for Achieving Believable Conversation in Games and Interactive Stories 2008 December 2008 Proceedings of the International Conference on Advances in Computer Entertainment Conference Tokyo http://interactive.usc.edu/publications/papers/TheAugmentedConversationEngine.pdf; http://portal.acm.org.libproxy.usc.edu/citation.cfm?id=1501800 http://doi.acm.org.libproxy.usc.edu/10.1145/1501750.1501800
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Conference Proceedings Print(0) 30 Swain,C. Designing Games to Effect Social Change 2007 October 2007 Proceedings of the Digital Games Research Association Conference Tokyo http://interactive.usc.edu/publications/papers/DesigningGamestoEffectSocialChange.pdf
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Journal Article Print(0) 27 Tutters,M. Mapping the Interactive City SF Camerawork Journal 2005 Spring-Summer 2005 32 1 32 32-37 id: 21 San Francisco Cameraworks Inc. http://www.sfcamerawork.org/journals/spring_05.html
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Journal Article Print(0) 34 ValaNejad,Kurosh Documentary Videogames Newly Illuminated by Persian Miniatures ARTillery 2009 May/June 2009 3 5 25 37 http://interactive.usc.edu/members/kvalanejad/2009/05/the_cat_and_the_coup_featured.html
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