The USC Interactive Media Division focuses its research in three areas:
The Electronic Arts Interactive Entertainment Program and Game Innovation lab are the focal point of games study and research within the Interactive
Media Division. With the establishment of the first Endowed Chair in
Interactive Entertainment at the School of Cinema-Television, the division
has become a leader in the emerging field of game studies.
Exploring technologies that transform our percieved reality, immersive media
studies and research within the Interactive Media Division are led by an
impressive array of pioneering artists whose work has defined and continues
to shape the fields of virtual reality, location-based entertainment,
human-machine interface, museum installations, and augmented performance.
Mobile devices and media are profoundly impacting the way people live, work
and communicate. The mobile media studies and research efforts within the
Interactive Media Division explore the frontiers of mobile content and
technology, creating unique, pervasive experiences that are re-defining the
boundaries of entertainment,education and communication.
Interactive Media Research projects
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These game projects were created in the intermediate game design and development course, which introduces students to concepts in
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Team GD3 presents Good Night Elysium, an ambitious and experimental game built on the student-developed Bushido Engine and BitTorrent technology.
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Doo Yul Park's MFA thesis, SONANOS, combines musical and ludological ideas into a unique interactive landscape. The project is a
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Torrent Raiders, the thesis project of MFA student Aaron Meyers, is an application which serves two functions: it is both
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In his thesis project, The Lambent Reactive, MFA student Noah Keating has taken on the task of integrating dance movement
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Part museum exhibition and part virtual world, Jessica Rosenblatt's MFA thesis, Fitting In, is a unique interactive exhibit that aims
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Vincent Diamante's MFA thesis, Project AWOL, is a new interface for audio mixing in surround sound. This intuitive, efficient and
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Mihai Peteu's Masters Thesis, CityTagz, is a web-based location-tagging interface and database. Used in conjunction with Google Maps, CityTagz allows
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Journey of Jin, an episodic sprite-based role playing game for mobile phones, is the thesis project of IMD MFA graduate
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The Mad Prophet challenges toys that track. The doll is meant to be part of a fictional product launch by
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Vis-à-Vis Games takes ordinary electronic gaming off your old-fashioned video game console and desktop PC and moves it out into
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Hidden within, beneath and behind the surface landmarks of Los Angeles lurks a world of mystery and imagination, of fact
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