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Ah-Satan

Team: Ashley York, Susana Ruiz

Advisor(s): Perry Hoberman, Steve Anderson, Andreas Kratky

Ah-Satan, the thesis project of MFA graduate Ashley York, employs a database cinema and historiographic approach to create a unique spin on the traditional documentary. Ah-Satah tells the story... »


BAJA

Team:

Advisor(s): Scott S. Fisher, Masa Inakage

This project is a joint experiment of Keio University’s Digital Cinema Consortium, the WIDE Project, and the Interactive Media Division of the USC School of Cinematic Arts, with special support... »


Backchannel

Team: Justin Hall

Advisor(s): Scott Fisher

In the Interactive Media Division at the University of Southern California’s School of Cinematic Arts, we experimented to find ways networked communication could augment and amplify the content of classroom... »


CityTagz

Team: Mihau Peteu, Brigitte Kouba

Advisor(s): Jennifer Stein, Michael Naimark, Perry Hoberman, Peggy Weil (USC IMD), Jennifer Swift (USC Geography)

Mihai Peteu's Masters Thesis, CityTagz, is a web-based location-tagging interface and database. Used in conjunction with Google Maps, CityTagz allows Los Angeles residents to describe and define their neighborhood, and... »


Designing Culture Transmedia Project

Team: Anne Balsamo, author

Advisor(s):

This project includes multiple forms of scholarly media: • A print book called Designing Culture: The Technological Imagination at Work (Duke) • An interactive documentary on DVD: Women of the... »


Fast Action HMD

Team: Mihai Peteu

Advisor(s): Scott Fisher, Mark Bolas, Ian McDowall of Fakespace Labs, Inc. Jacki Morie and Skip Rizzo of the Institute of Creative Technologies

Head Mounted Displays have long held the promise of providing richly immersive experiences in synthetic enviornments. Until now, this promise has largely been unmet due to narrow visual fields, bulky... »


Fishualization

Team: Doo-Yul Park, Mihai Peteu, Yuechuan Ke, Josh Green, Justin Hall

Advisor(s): Michael Naimark, Duane Stanton

Fishualization is a chance for visitors to the Aquarium of the Pacific to interact with some of the aquatic life there. Using footage from a camera placed in their "Sea... »


Fitting In

Team: Jessica Rosenblatt, Julie Schworm, Taylor Curtis, Max Geiger, Blythe Pinto

Advisor(s): Peggy Weil, Perry Hoberman, Mary Ann Kelling

Part museum exhibition and part virtual world, Jessica Rosenblatt's MFA thesis, Fitting In, is a unique interactive exhibit that aims to transport its participants to another era. This project uses... »


Food Chain/SnapShotMapPlot

Team: Mihai Peteu, Marc Tuters, Paul Bellezza, Noah Keating,

Advisor(s): Perry Hoberman, Marientina Gotsis

Food Chain is a two-person mixed reality experience currently in development in collaboration with the Mixed Reality Lab at the Nanyang Technological University in Singapore. SnapShotMapPlot is an early prototype... »


Here Be Dragons

Team: Todd Furmanski

Advisor(s): Peggy Weil, Tracy Fullerton, Bruce Damer

Here Be Dragons is an experiment in using emergent and genetic algorithms in generating virtual spaces. Through use of digital “genes”, Lindenmeyer (“L”) Systems, cellular automata and other procedural methods,... »


Hypermedia Reveries

Team: Stephanie Weinstein, Jason Scott, Brad Newman

Advisor(s): Perry Hoberman, Michael Naimark, Lucy Petrovich

Hypermedia Reveries is a multisensory exploration of dreams, thoughts and reveries. The immersive installation invites the user to experience a hybrid mix of realistic and fictional collages made up of... »


I Am More Than My Thumb

Team: Kellee Santiago

Advisor(s): Scott Fisher, Mark Bolas, Stephen Olsen (Sony Pictures)

I Am More Than My Thumb is the thesis project of Kellee Santiago, a member of the IMD MFA class of '06. The project is a body-based interface experiment... »


Inspiring the Technological Imagination

Team: Anne Balsamo, Cara Wallis, Maura Klosterman, Susana Bautista, Scott Minneman, Dale MacDonald, Perry Hoberman

Advisor(s):

This project continues the research originally supported by the John D. and Catherine T. MacArthur Foundation (2008-2009) on the future of libraries and museums as mixed reality learning sites. Early... »


Interactive Panoramic Cinema

Team: Susana Ruiz

Advisor(s): Scott Fisher, Michael Naimark, Mark Bolas, Perry Hoberman, Steve Anderson

The Immersive Lab’s experiments in interactive panoramic cinema focus on designing immersive experiences for presentation in a 270 degree (4-4-4) projection environment, and via an eight-camera, 360 degree recording and... »


Lambent Reactive

Team: Noah Keating, Lowell Pickett, Anna Schwaber, Ryan Campbell

Advisor(s): Julian Bleecker, Perry Hoberman, Ben Cerveny

In his thesis project, The Lambent Reactive, MFA student Noah Keating has taken on the task of integrating dance movement with digital interactivity. To bring the freeform kinesthetic enjoyment of... »


Nahui Ollin

Team: Andrea Rodriguez

Advisor(s):

Nahui Ollin, “in search of the divine force,” is a physical immersive interactive dance installation inspired by Aztec | Nahuatl philosophy and by my short film Mujer Maiz, “la hija... »


Project AWOL

Team: Vincent Diamante

Advisor(s): Scott Selfon, Perry Hoberman, Mark Bolas

Vincent Diamante's MFA thesis, Project AWOL, is a new interface for audio mixing in surround sound. This intuitive, efficient and robust new application uses stylus controls and a Tablet PC... »


SECT

Team: Julie Dillon

Advisor(s): Chris Swain, Perry Hoberman, Terence Winter

SECT (Share, Engage and Connect with Television) is the thesis project of Julie Dillon, an MFA graduate of '06. Designed to provide a community experience for avid fans, the SECT... »


Surgical Simulator

Team:

Advisor(s): Tiffany Grunwald,M.D., Dick Clark Ph.D. , Scott S. Fisher, Margaret McLaughlin, Ph.D., Shrikanth Narayanan, Ph.D.

This project is to develop and evaluate a new genre of surgical simulators that will quickly, efficiently, and accurately capture and convey expertise in standard and new surgical skills. The... »


Tangible Culture Project

Team: Anne Balsamo, Perry Hoberman, Maura Klosterman

Advisor(s):

This project employs a cultural methodology called “hermeneutic reverse engineering” to analyze a range of tangible interactive toys and devices. The focus of the project is to assess how these... »


Technophiles Anonymous

Team: Andrew Sacher

Advisor(s): Perry Hoberman, Peggy Weil, Larry Gertz (Disney)

Technophiles Anonymous is the thesis project of Andrew Sacher, an MFA student from the class of 2006. The physical space of the project resembles a church confession booth. Upon stepping... »


The Chosen

Team: Yuechuan Ke, Sze Kai Paau, Yimin Chen, Andres Franco, Hu Zhao, Jorge Mora Fernandez , A.J. Ruitano, Kim Ridley, Jamie Antonisse, Richard Lin , Diana Hughes, Fang Dong, John Weiss, Joy Chen, Hao Gu, Austin Wintory, John Brennan, Kenny L. Zhou, Michelle Lyu, Xin Lee, Xuechong Lew, Xiaofei Wong, Chunlei Xia, Steve Zhu, Alex Wong, Bradley Allan, Austin Chuen, Barrbra Raul, Adriana Raul, Amabelly Raul, Tonet Raul, Antasha Raul, Kang-Shen Chen, Shu-Jen Chen, Bianca Lei, Jason Tom, Neilsen Bernardo, Tony Lew

Advisor(s): Andreas Kratky, Perry Hobberman, Michael Naimark, Teddy Chow, Jen Stein

Through computer software, video games and television, users have come to expect more interactivity from their entertainment; so far, however, efforts to bring interactivity and film together have met with... »


The Tree: A Storied Experience

Team: Maya Churi

Advisor(s): Andreas Kratky, Steve Anderson, Shelly Lowenkopf

The Tree is an exploration into how design, technology and experience can enhance our understanding of Story. The Story springs from the memories of the central character, The Tree. The... »


Viewfinder

Team: Will Carter, Paul Debevec, Perry Hoberman, Andrew Jones, Bruce Lamond, Erik Loyer, Giuseppe Mattiolo

Advisor(s): Michael Naimark

"Viewfinder” is a novel method for users to spatially situate, or “find the pose,” of their photographs, and then to view these photographs, along with others, as perfectly aligned overlays... »


Wormhole

Team:

Advisor(s): Perry Hoberman

Wormhole is a networked installation, connecting two remote sites. At each site, images are projected from above onto a tabletop. The positions of several white bowls on each table... »