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	<title>usc interactive media division &#187; 502</title>
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	<link>http://interactive.usc.edu</link>
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		<title>Now Your Cheese is in Stereo</title>
		<link>http://interactive.usc.edu/2010/11/28/now-your-cheese-is-in-stereo/</link>
		<comments>http://interactive.usc.edu/2010/11/28/now-your-cheese-is-in-stereo/#comments</comments>
		<pubDate>Mon, 29 Nov 2010 03:19:52 +0000</pubDate>
		<dc:creator>Michael Annetta</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[502]]></category>
		<category><![CDATA[Kitsch]]></category>
		<category><![CDATA[Stereoscopy]]></category>
		<category><![CDATA[Yule Log]]></category>

		<guid isPermaLink="false">http://interactive.usc.edu/blog/?p=6698</guid>
		<description><![CDATA[Comcast has announced that it will broadcast the annual Yule Log in 3D as a video on demand service.]]></description>
			<content:encoded><![CDATA[<div class="mceTemp">
<div id="attachment_6704" class="wp-caption alignleft" style="width: 310px"><a href="http://interactive.usc.edu/blog-old/wp-content/uploads/2010/11/yule-log.jpg"><img class="size-medium wp-image-6704" title="yule-log" src="http://interactive.usc.edu/blog-old/wp-content/uploads/2010/11/yule-log-300x225.jpg" alt="" width="300" height="225" /></a><p class="wp-caption-text">The WPIX Yule Log</p></div>
<p>Though some might argue that stereoscopic presentations are their own special kind of cheese, this truly takes home 3D to another . . . dimension entirely.  <a href="http://blog.comcast.com/2010/11/the-yule-log-now-in-3d.html" target="_blank">Comcast has announced</a> that it will broadcast the annual <a href="http://en.wikipedia.org/wiki/Yule_Log_(TV_program)" target="_blank">Yule Log</a> <strong>in 3D </strong>as a video on demand service.   Folks who grew up in the New York City metropolitan area might be more familiar with the Yule Log broadcast than most.  Started in 1966 on independent New York television station, WPIX, the Yule Log was simply a video loop of a log in a fireplace (the original film was shot at Gracie Mansion, the official residence of the mayor of New York City) with a rotating soundtrack of Christmas carols.  According to Wikipedia, this was &#8221; a televised Christmas gift to those residents of The Big Apple who lived in apartments and homes without fireplaces. This also provided time for employees of the TV station to stay home with their families, instead of working for the usual morning news program.&#8221;  The Yule Log was generally aired on Christmas Eve and Christmas Day without commercial interruption (and this was back in the era of less-than-24-hour-television broadcasts and no infomercials).  The broadcast was canceled in 1990, but brought back through write-in campaigns (and fan sites like <a href="http://www.theyulelog.com/" target="_blank">TheYuleLog.com</a>).</div>
<p>So what&#8217;s the draw?  Certainly there is the nostalgia factor (especially for those of us from the New York area) as well as a huge kitsch factor.  There&#8217;s also the promise of a more immersive experience with the Yule Log.  But the presentation in stereo brings something both old and new into the mix.  When the Log premiered in 1966, 3D movies were already passé, a gimmicky trick from the previous decade, by most accounts designed to counter the influence of television in the American entertainment arena by giving consumers something that they simply could not get at home.  And yet today, with the far superior technology of digital stereoscopic presentations, 3D <em>is</em> coming home (<a href="http://www.multichannel.com/article/453122-3DTV_Sales_Forecast_To_Triple_In_2011.php" target="_blank">some estimates</a>project that total worldwide sales in 2010 will be around 4 million sets).   Marketers have tried many different tacks to lure home consumers to the 3DTV party &#8212; 3D sporting events, 3D movies on Blu-Ray, and of course, 3D games.  But now, by reimagining images from the past which were, even in their original form, low-tech at best, are content companies playing on consumers&#8217; nostalgic heartstrings from the past to help sell a technology of the future?</p>
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			<wfw:commentRss>http://interactive.usc.edu/2010/11/28/now-your-cheese-is-in-stereo/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CTAN/CTIN502a: Experiments in Stereoscopic Imaging</title>
		<link>http://interactive.usc.edu/2010/04/26/ctanctin502a-experiments-in-stereoscopic-imaging/</link>
		<comments>http://interactive.usc.edu/2010/04/26/ctanctin502a-experiments-in-stereoscopic-imaging/#comments</comments>
		<pubDate>Tue, 27 Apr 2010 05:12:32 +0000</pubDate>
		<dc:creator>Perry Hoberman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Main]]></category>
		<category><![CDATA[502]]></category>

		<guid isPermaLink="false">http://interactive2.usc.edu/blog/?p=2458</guid>
		<description><![CDATA[Thursdays 3:00PM-5:50PM RZC 201 Stereoscopic 3D is transforming cinema, and it&#8217;s poised to do the same for television, games, the...<br /><a class="more-link" href="http://interactive.usc.edu/2010/04/26/ctanctin502a-experiments-in-stereoscopic-imaging/">Read More</a>]]></description>
			<content:encoded><![CDATA[<p><img alt="3dcombo.jpg" src="http://interactive.usc.edu/membersmedia/phoberman/3dcombo.jpg" width="500" height="252" /></p>
<p>Thursdays 3:00PM-5:50PM</p>
<p>RZC 201</p>
<p>Stereoscopic 3D is transforming cinema, and it&#8217;s poised to do the same for television, games, the internet and mobile media. It&#8217;s opening up brand new possibilities for media design, structure and narrative. Learn all about Stereo 3D &#8211; the fundamental principles, current technologies and techniques for content creation and presentation, hardware, software, aesthetics &#8211; in this hands-on course, as you create your own S3D projects, animations and interactive experiences.</p>
<p><a href = "http://web-app.usc.edu/soc/syllabus/20103/17916.pdf">Syllabus</a></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Stereo 3D Links</title>
		<link>http://interactive.usc.edu/2006/08/23/stereo-3d-links/</link>
		<comments>http://interactive.usc.edu/2006/08/23/stereo-3d-links/#comments</comments>
		<pubDate>Wed, 23 Aug 2006 22:20:04 +0000</pubDate>
		<dc:creator>Perry Hoberman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[502]]></category>

		<guid isPermaLink="false">http://interactive2.usc.edu/blog/?p=2285</guid>
		<description><![CDATA[The International Stereoscopic Union National Stereoscopic Association Stereo Club of Southern California 3D Zone Ray Zone is one of the...<br /><a class="more-link" href="http://interactive.usc.edu/2006/08/23/stereo-3d-links/">Read More</a>]]></description>
			<content:encoded><![CDATA[<p><a href = "http://www.isu3d.org/">The International Stereoscopic Union</a></p>
<p><a href = "http://www.stereoview.org">National Stereoscopic Association</a></p>
<p><a href = "http://www.3dgear.com/scsc/">Stereo Club of Southern California </a></p>
<p><a href = "http://www.ray3dzone.com/">3D Zone</a> Ray Zone is one of the leading champions of 3-D in the world. He has been called the King of 3-D Comics.</p>
<p><a href = "http://www.stereoscopy.com/3d-concepts/">Stereoscopy.com</a>Stereoscopic 3D Products, 3D Services &#038; 3D Imaging</p>
<p><a href = "http://www.stereographics.com/">Stereographics Corporation</a></p>
<p><a href = "http://www.stereographics.com/products/foundations/foundations.html">Foundations of the Stereoscopic Cinema</a> by Lenny Lipton</p>
<p><a href = "http://www.reald.com/">Real D Corp</a></p>
<p><a href = "http://home.att.net/~drt-3d/">3D by DrT</a></p>
<p><a href = "http://members.aol.com/djadamson/20th3d/">20th Century 3D</a></p>
<p><a href = "http://www.3dcenter.us/">The 3D Center of Art and Photography<a></p>
<p><a href = "http://www.dddesign.com/3dbydan/default.htm">3D by Dan Shelley</a> Stereo 3D Info, 3D Images, 3D Glasses, Clip Art, 3D Links, 3D Book List</p>
<p><a href = "http://www.berezin.com/3d/"> Berezin Stereo Photography Products</a></p>
<p><a href = "http://www.c3dnow.com/">Cybertronics</a> Stereo3D Gaming, Stereo3D DVD Movies, Virtual FX 2D to 3DConverter,</p>
<p><a href = "http://wehner.org/3d/"> Classic papers on stereoscopy</a></p>
<p><a href = "http://www.stereo3d.com/">Stereo3d.com</a> The independent 3D and Virtual Reality resource!</p>
<p><a href = "http://www.3Dstereo.com">3Dstereo.com</a> New &#038; Vintage 3D Stereo Equipment, 3D Supplies &#038; View-Master</p>
<p><a href = "http://www.razor3donline.com/">Razor3D</a> Stereo 3D entertainment, 3D DVDs, 3D software &#038; 3D glasses</p>
<p><a href = "http://www.anachrome.com">Anachrome</a> Advanced Plastic Anaglyph 3D glasses and Anachrome 3D Technology</p>
<p><a href = "http://www.3dglassesonline.com/">American Paper Optics</a> Paper 3D Glasses, 3-D Glasses Manufacturer</p>
]]></content:encoded>
			<wfw:commentRss>http://interactive.usc.edu/2006/08/23/stereo-3d-links/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Stereo 3D in Photoshop</title>
		<link>http://interactive.usc.edu/2006/08/23/stereo-3d-in-photoshop/</link>
		<comments>http://interactive.usc.edu/2006/08/23/stereo-3d-in-photoshop/#comments</comments>
		<pubDate>Wed, 23 Aug 2006 21:55:49 +0000</pubDate>
		<dc:creator>Perry Hoberman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[502]]></category>

		<guid isPermaLink="false">http://interactive2.usc.edu/blog/?p=2284</guid>
		<description><![CDATA[Here are three simple exercises to get you started working with stereoscopic images in Photoshop. anaglyph.pdf How to distort two-dimensional...<br /><a class="more-link" href="http://interactive.usc.edu/2006/08/23/stereo-3d-in-photoshop/">Read More</a>]]></description>
			<content:encoded><![CDATA[<p>Here are three simple exercises to get you started working with stereoscopic images in Photoshop.</p>
<p><a href="http://interactive.usc.edu/membersmedia/phoberman/archives/anaglyph.pdf">anaglyph.pdf</a></p>
<p>How to distort two-dimensional shapes to create 3D planes that recede in depth.</p>
<p><a href="http://interactive.usc.edu/membersmedia/phoberman/archives/anaglyphLayers.pdf">anaglyphLayers.pdf</a></p>
<p>How to set up a workspace for anaglyph 3D images.</p>
<p><a href="http://interactive.usc.edu/membersmedia/phoberman/archives/anaglyphCorrection.pdf">anaglyphCorrection.pdf</a></p>
<p>How to correct mismatched stereoscopic image pairs.</p>
]]></content:encoded>
			<wfw:commentRss>http://interactive.usc.edu/2006/08/23/stereo-3d-in-photoshop/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Classic books on 3D &#8211; available online</title>
		<link>http://interactive.usc.edu/2006/08/23/classic-books-on-3d-available-online/</link>
		<comments>http://interactive.usc.edu/2006/08/23/classic-books-on-3d-available-online/#comments</comments>
		<pubDate>Wed, 23 Aug 2006 19:10:29 +0000</pubDate>
		<dc:creator>Perry Hoberman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[502]]></category>

		<guid isPermaLink="false">http://interactive2.usc.edu/blog/?p=2283</guid>
		<description><![CDATA[These books are available courtesy of the Virtual Library of the Stereoscopic Displays &#038; Applications Conference Foundations of the Stereoscopic...<br /><a class="more-link" href="http://interactive.usc.edu/2006/08/23/classic-books-on-3d-available-online/">Read More</a>]]></description>
			<content:encoded><![CDATA[<p>These books are available courtesy of the <a href = "http://www.stereoscopic.org/library/index.html">Virtual Library</a> of the <a href = "http://www.stereoscopic.org/index.html">Stereoscopic Displays &#038; Applications Conference</a></p>
<p><a href = "http://www.3d.curtin.edu.au/cgi-bin/library/foundation.cgi">Foundations of the Stereoscopic Cinema</a> by Lenny Lipton.</p>
<p>An indispensable and seminal text on the principles and practices of stereo imaging.</p>
<p><a href = "http://www.3d.curtin.edu.au/cgi-bin/library/mckay.cgi">Three Dimensional Photography</a> by Herbert C. McKay.</p>
<p>Stereoscopic photographic techniques and equipment.</p>
<p><a href = "http://www.3d.curtin.edu.au/cgi-bin/library/sammons.cgi">The World of 3D Movies</a> by Eddie Sammons.</p>
<p>A history &#038; filmography of 3D cinema.</p>
]]></content:encoded>
			<wfw:commentRss>http://interactive.usc.edu/2006/08/23/classic-books-on-3d-available-online/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>CTAN 502 3-5pm in ZML</title>
		<link>http://interactive.usc.edu/2006/08/23/ctan-502-3-5pm-in-zml/</link>
		<comments>http://interactive.usc.edu/2006/08/23/ctan-502-3-5pm-in-zml/#comments</comments>
		<pubDate>Wed, 23 Aug 2006 14:48:44 +0000</pubDate>
		<dc:creator>Perry Hoberman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[502]]></category>

		<guid isPermaLink="false">http://interactive2.usc.edu/blog/?p=2282</guid>
		<description><![CDATA[Due to scheduling conflicts, CTAN502 (Stereoscopic Animation &#038; Virtual Reality) will meet in ZML instead of IML (the time remains...<br /><a class="more-link" href="http://interactive.usc.edu/2006/08/23/ctan-502-3-5pm-in-zml/">Read More</a>]]></description>
			<content:encoded><![CDATA[<p>Due to scheduling conflicts, CTAN502 (Stereoscopic Animation &#038; Virtual Reality) will meet in ZML instead of IML (the time remains 3 to 5pm, Wednesday).</p>
<p>Sorry for the confusion.</p>
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			<wfw:commentRss>http://interactive.usc.edu/2006/08/23/ctan-502-3-5pm-in-zml/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Stereoscopic Animation &amp; Virtual Reality Final Project Presentation</title>
		<link>http://interactive.usc.edu/2006/05/09/stereoscopic-animation-virtual-reality-final-project-presentation/</link>
		<comments>http://interactive.usc.edu/2006/05/09/stereoscopic-animation-virtual-reality-final-project-presentation/#comments</comments>
		<pubDate>Tue, 09 May 2006 22:07:45 +0000</pubDate>
		<dc:creator>Perry Hoberman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Main]]></category>
		<category><![CDATA[502]]></category>
		<category><![CDATA[events]]></category>

		<guid isPermaLink="false">http://interactive2.usc.edu/blog/?p=2275</guid>
		<description><![CDATA[Friday May 12 from 2pm to 6pm &#8211; INITLab G152B (in the Lucas building basement; enter from the CNTV courtyard)...<br /><a class="more-link" href="http://interactive.usc.edu/2006/05/09/stereoscopic-animation-virtual-reality-final-project-presentation/">Read More</a>]]></description>
			<content:encoded><![CDATA[<p><img alt="stereo.jpg" src="http://interactive.usc.edu/membersmedia/phoberman/archives/stereo.jpg" width="185" height="250" /></p>
<p>Friday May 12 from 2pm to 6pm &#8211; INITLab G152B</p>
<p>(in the Lucas building basement; enter from the CNTV courtyard)</p>
<p>You&#8217;ll be there anyway for the CNTV Graduation Reception (from 4:15 on) &#8211; drop by for a STRANGELY COMPELLING VIRTUAL EXPERIENCE.</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>production notes for final project</title>
		<link>http://interactive.usc.edu/2006/03/29/production-notes-for-final-project/</link>
		<comments>http://interactive.usc.edu/2006/03/29/production-notes-for-final-project/#comments</comments>
		<pubDate>Wed, 29 Mar 2006 23:13:28 +0000</pubDate>
		<dc:creator>Perry Hoberman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[502]]></category>

		<guid isPermaLink="false">http://interactive2.usc.edu/blog/?p=2269</guid>
		<description><![CDATA[A. 2D Video of immersant entering room &#038; putting on HMD &#8211; wide shot, overhead, back of room B. Immersant&#8217;s...<br /><a class="more-link" href="http://interactive.usc.edu/2006/03/29/production-notes-for-final-project/">Read More</a>]]></description>
			<content:encoded><![CDATA[<p>A. 2D Video of immersant entering room &#038; putting on HMD &#8211; wide shot, overhead, back of room</p>
<p>B. Immersant&#8217;s POV 3D video handheld of lab</p>
<p>C. Fantasy worlds immersant&#8217;s POV &#8211; 3D models, stereo images, etc &#8211; rendered 3D</p>
<p>D. 3D video of immersant looking around</p>
<p>E. c/f to empty room</p>
<p>F c/f live camera matched shot 3D of room behind participant &#8211; surveillance</p>
<p>G. POV 3D shot of virtual room model &#8211; head tracked &#8211; realtime 3D</p>
<p>H. matched live 3D surveillance shot of you in room</p>
<p>I c/f to empty room &#8211; video</p>
<p>A,D,E,F,H,I  &#8211; all same overhead shot</p>
<p>F,H &#8211; live camera</p>
<p>A,D,E,I &#8211; video</p>
<p>physical interface to lighting control</p>
<p>model virtual room &#8211; Perry</p>
<p>model &#038; render fantasy worlds Issac</p>
<p>shoot of immersant &#038; immersant&#8217;s POV everyone</p>
<p>set up live cameras</p>
<p>immersant = perry</p>
<p>class 12: shoot 1,2,3,5,9 &#8211; all the live stuff &#8211; testing of 3D fantasy world</p>
<p>class 13: physical setup &#8211; lighting, cameras &#8211; render everything</p>
<p>class 14: integrating everything</p>
<p>class 15: testing + troubleshooting &#8211; imax</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Virtual Reality &amp; Immersive Media Links</title>
		<link>http://interactive.usc.edu/2006/03/29/virtual-reality-immersive-media-links/</link>
		<comments>http://interactive.usc.edu/2006/03/29/virtual-reality-immersive-media-links/#comments</comments>
		<pubDate>Wed, 29 Mar 2006 19:01:51 +0000</pubDate>
		<dc:creator>Perry Hoberman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[502]]></category>

		<guid isPermaLink="false">http://interactive2.usc.edu/blog/?p=2268</guid>
		<description><![CDATA[5DT Virtual Reality Products Aalborg University VR Media Lab: History Absolute Animation and Immersive VR The AquaThought Foundation Briefing: Immersive...<br /><a class="more-link" href="http://interactive.usc.edu/2006/03/29/virtual-reality-immersive-media-links/">Read More</a>]]></description>
			<content:encoded><![CDATA[<p><a HREF="http://www.5dt.com/virtualinfo.html">5DT Virtual Reality Products</a></p>
<p><a HREF="http://www.vrmedialab.dk/pr/vrmedialab_e/history.html">Aalborg University VR Media Lab: History</a></p>
<p><a HREF="http://emsh.calarts.edu/~aka/papers/Absolute_Animation_and_Immersive_VR.html">Absolute Animation and Immersive VR</a></p>
<p><a HREF="http://www.aquathought.com/briefing/immerse.html">The AquaThought Foundation Briefing: Immersive Media</a></p>
<p><a HREF="http://www.ncsa.uiuc.edu/VR/cs397wrs/">Bill Sherman Fall 2003 Virtual reality course</a></p>
<p><a HREF="http://vrm.vrway.com/projects/chiesa_degli_angioli/">Chiesa degli Angioli</a></p>
<p><a HREF="http://java.sun.com/features/2003/01/lanier_qa1.html">Coding from Scratch: Conversation with Jaron Lanier</a></p>
<p><a HREF="http://www.eserver.org/cultronix/chesher/">Colonizing Virtual Reality</a></p>
<p><a HREF="http://www.uiowa.edu/~commstud/resources/digitalmedia/digitalvr.html">Communication Studies: Digital Media: Virtual Realities</a></p>
<p><a HREF="http://www.pringle.org/com/ahds/index.html">Creating and Using Virtual Reality</a></p>
<p><a HREF="http://accad.osu.edu/~waynec/history/lesson17.html">Critical History Section 17: Virtual Reality</a></p>
<p><a HREF="http://www.mcel.pacificu.edu/JAHC/JAHCII1/P-Reviews/VR.HTML">Digital Historiography: Virtual Reality</a></p>
<p><a HREF="http://www.incywincy.com/default?p=41178">Directory Computers: Virtual Reality</a></p>
<p><a HREF="http://www.nap.edu/readingroom/books/far/ch10.html">Funding a Revolution Ch 10: Virtual Reality Comes of Age</a></p>
<p><a HREF="http://vr.iao.fhg.de/history/history.en.php">Frauenhofer IAO: Virtual Reality Lab History</a></p>
<p><a HREF="http://www.cri.haifa.ac.il/courses/VR/Rizo_Summer_2003_Sylabus.htm">Haifa VR Summer Course 2003 Skip Rizzo</a></p>
<p><a HREF="http://www.dcs.gla.ac.uk/~stephen/">GIST Multimodal Interaction Group</a></p>
<p><a HREF="http://www.idemployee.id.tue.nl/g.w.m.rauterberg/presentations.html">HCI-Presentations of Matthias Rauterberg</a></p>
<p><a HREF="http://eve.hut.fi/">Helsinki University of Technology Virtual Environment</a></p>
<p><a HREF="http://www.macs.hw.ac.uk/cs/online/9ig2/index.htm">Herriot-Watt CS: F29IG2 Multimedia Technology VR</a></p>
<p><a HREF="http://www.immersion.com/">Immersion Corporation</a></p>
<p><a HREF="http://www.metavision.com/imc.html">Immersive Media Center at Metavision</a></p>
<p><a HREF="http://www.immersivemedia.com/">Immersive Media Company</a></p>
<p><a HREF="http://www.im-research.com/">Immersive Media Research LLC</a></p>
<p><a HREF="http://www.cs.princeton.edu/omnimedia/">Immersive Media Systems Princeton</a></p>
<p><a HREF="http://www.ia.hiof.no/~michaell/home/vr/vrhiof98/index.html">Introduction to Virtual Reality by Michael Louka</a></p>
<p><a HREF="http://www.mathworks.com/products/virtualreality/">Mathworks Virtual Reality Toolbox</a></p>
<p><a HREF="http://www.education.mcgill.ca/profs/cartwright/edpe650/notes650.htm">McGill: Consciousness Virtual Reality &amp; Cyberspace (EDPE-650) </a></p>
<p><a HREF="http://www.mortonheilig.com/">Morton Heileg</a></p>
<p><a HREF="http://www.artmuseum.net/w2vr/contents.html">Multimedia: From Wagner to Virtual Reality</a></p>
<p><a HREF="http://spaceresearch.nasa.gov/general_info/21jun_vr_lite.html">NASA: Whatever happened to Virtual Reality?</a></p>
<p><a HREF="http://archive.ncsa.uiuc.edu/Cyberia/Expo/theater.html">NCSA Science Theater: Total Immersion</a></p>
<p><a HREF="http://www.ncsa.uiuc.edu/VR/VR/">NCSA VR Lab Home Page</a></p>
<p><a HREF="http://www.pdc.kth.se/projects/vr-cube/vr-intro.html">PDC: A Short introduction to VR</a></p>
<p><a HREF="http://www.shu.ac.uk/emls/si-13/carson/">Report on VR in theatre history research</a></p>
<p><a HREF="http://www.sexuality.org/l/incoming/vrsex.html">Sexuality.org: Virtual Reality Sex</a></p>
<p><a HREF="http://eon.annenberg.edu/details/concept.media.php">USC Digital Connections: Pervasive/Immersive Media</a></p>
<p><a HREF="http://www.cc.gatech.edu/gvu/people/Masters/Rob.Kooper/Thesis/">Virtually Present: Rob Kooper Thesis</a></p>
<p><a HREF="http://www.interex.org/pubcontent/interact/may95/07harper/harper.html">Virtual Reality by Daniel Harper</a></p>
<p><a HREF="http://www.cis.ufl.edu/~fishwick/VR.html">Virtual Reality Links</a></p>
<p><a HREF="http://wwwhome.cs.utwente.nl/~kuiper/history.htm">Virtual Reality by Pieternel Kuiper</a></p>
<p><a HREF="http://www.bilawchuk.com/mark/">Virtual Reality</a></p>
<p><a HREF="http://vrm.vrway.com/issue12/19th_CENTURY_PAINTED_BOURBAKI_PANORAMA.html">VRMAG: Bourbaki Panorama</a></p>
<p><a HREF="http://www.web3d.org/">Web3D Consortium: X3D Open Standar</a></p>
<p><a HREF="http://cse.yeditepe.edu.tr/~osertel/courses/CSE484/">Yeditepe U: CSE484L Introduction to Virtual Reality</a></p>
<p><a HREF="http://panoramaonview.org/">The Velaslavasay Panorama</a></p>
<p><a HREF="http://en.wikipedia.org/wiki/Holodeck">Holodeck &#8211; Wikipedia, the free encyclopedia</a></p>
<p><a HREF="http://www.calormen.com/Star_Trek/FAQs/holodeck-faq.htm">REC.ARTS.STARTREK.TECH FAQ: Holodeck and Computers</a></p>
<p><a HREF="http://graphics.stanford.edu/projects/dli/white-paper/dli.html">Creating Digital Archives of 3D Artworks</a></p>
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		<title>3D Software Interest Group meeting Friday 2/24 @ 11am</title>
		<link>http://interactive.usc.edu/2006/02/22/3d-software-interest-group-meeting-friday-224-11am/</link>
		<comments>http://interactive.usc.edu/2006/02/22/3d-software-interest-group-meeting-friday-224-11am/#comments</comments>
		<pubDate>Thu, 23 Feb 2006 04:05:10 +0000</pubDate>
		<dc:creator>Perry Hoberman</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Main]]></category>
		<category><![CDATA[502]]></category>
		<category><![CDATA[events]]></category>

		<guid isPermaLink="false">http://interactive2.usc.edu/blog/?p=2265</guid>
		<description><![CDATA[Come to discuss, learn, teach 3D software. In ZML. We will be following the same schedule as IMAG(E), meeting every...<br /><a class="more-link" href="http://interactive.usc.edu/2006/02/22/3d-software-interest-group-meeting-friday-224-11am/">Read More</a>]]></description>
			<content:encoded><![CDATA[<p>Come to discuss, learn, teach 3D software. In ZML.</p>
<p>We will be following the same schedule as IMAG(E), meeting every 1 and 1/2 weeks (Friday, skip a week, Tuesday, etc).</p>
]]></content:encoded>
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