Speaker: Anthony Borquez
Time: Wednesday, January 16, 6-8pm
Location: USC’s Robert Zemeckis Center for Digital Arts (RZC)
Room 201 Zemeckis Media Lab (ZML)
Anthony Borquez is the Vice President for Online and Mobile Business Development at Konami Digital Entertainment. His responsibilities include: identifying new business opportunities across multiple platforms, content strategy, technology innovation, social communities, and digital distribution. He is currently developing a strategy to leverage Konami’s back catalog of products, as well as new IP, for the online market. Additionally, Anthony’s team is evaluating digital distribution models enabling consumers to purchase online and mobile content from a variety of digital platforms.
Anthony has also been teaching at the University of Southern California since 1994. He has designed nine video game courses and currently teaches Video Game Production to Engineering, Cinema, and Business students. In 2003, he started an annual high school summer program in Video Game Design that attracts students nationwide. Anthony received his Undergraduate, Masters, and Doctoral Degrees all from the University of Southern California.
Tonight’s presentation will focus on new Konami projects such as DDR – flash version, game widgets across web 2.0 sites, the impact of in-game advertising and HUD design, the convergence of mobile/PC/XBLA/Wiiware for future titles. We will also discuss the design and development of ‘fear mechanics’ for games in the survival horror genre (Silent Hill, Resident Evil, etc.) for a possible collaborative project.
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