Speaker: Chris Roberts
Time: Wednesday, November 6 , 4-5:50pm
Location: USC’s School of Cinematic Arts Interactive Media Building (SCI), Room 108
Chris Roberts is one of the most recognized, well-respected, and successful game developers in the interactive entertainment industry. As a storyteller, game designer, game producer, and live-action director, Roberts skillfully combines vision with technical expertise to consistently create cutting edge and often revolutionary interactive entertainment products. His Wing Commander series of games in the 1990s became one of the top grossing and must successful space sim games in the industry. The series was developed while Roberts was at Origin Systems in Austin where he served as VP of new technology and executive producer. Roberts later started his own company, Austin-based Digital Anvil, where he developed other award winning space sims, Freelancer and Starlancer. After spending 10 years in the Hollywood film industry, today, Roberts is chief creative officer at Cloud Imperium Games which he co-founded. The company’s first title, the crowd funded PC space sim, Star Citizen, is currently under development.